![]() ![]() Hopefully when I do the 2nd boss and explore the swamp it will hype me up again. I might keep playing but this game is losing my interest quickly. People who want to mainly go out and explore will have some fun but it will be a slow process. ![]() I think the people who like mining and grinding materials and building large bases mainly like this game. The progression is just ultra slow and uneventful. ![]() Too much tree chopping and mining and not enough troll killing and boss fighting for me. I am most likely strong enough to go to swamp but I have to travel far to the boss and it just seems like a hassle and not fun. Originally posted by MOW:I think swamp isn't awful, but people want to leave the forest because they have been there for so long. You basically get 1/3 for no reason while every other ore is normal 1:1. If you fill a karve up with a stack of tin and 2 stacks of copper you can't even make a single fully upgraded sword. The game seems much too grindy to be fun. People who want to mainly go out and explore will have some fun but it will be a slow process.ĭid you know if you have a fully upgraded bronze set (every bronze item) you are carrying 10.5k weight units worth of copper and tin bars? I would hate to lose that! I think swamp isn't awful, but people want to leave the forest because they have been there for so long. If the swamp you're looking at is not ideal, keep looking. Most of the swamp horror stories I've seen involve boats. Try to find a swamp with a forest or meadows nearby so you can park in relative safety and walk in. If you have a nearby crypt prepared with ladders, or if you have a high jump skill, get up there and they can't do anything to you.īoats are just a bad idea. It's not hard to run away from abominations especially if you've been making paths. I almost never see wraiths because I don't wander around out there at night. Use it, as well as your rested buff, as timers to make sure you're out of there by nightfall, since it's not easy to tell the time of day in there. Use the hoe, level ground, to create paths that are safe from leeches and provide a quick getaway.Īlways, always, have poison resist on you and keep it up. Skellies and blobs are vulnerable to blunt. Those are usually either in small stone circles, or in stone ruins. Pick them off with a bow while they're still in slow mode. Draugr start to come after you slow, and then run when they get closer, so don't take them for granted. Listen for the sound of draugr growls and the sound of buzzing flies. ![]()
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